Raychel Lythgoe - Charlotte Roscoe
(Script)
1. RYAN T: The
genre for our game cut sequence is combat, we got inspiration for our game from
games like Mortal Kombat X, Street Fighter, Sole Calibur and Tekken. All these
games are pretty similar with their cut scenes and the way you play them.
2. CHARLOTTE: Mortal Kombat X is a violent fighting game that shows a lot
of blood, guts and gore, every so often when you do a special attack the game
will zoom into what is happening to the other player to kill them and show you
what’s going on, it even uses X-rays sometimes.
3. RYAN G: Street
Fighter is a combat game that is pretty much almost all punching and kicking
with special abilities, weapons aren’t really used in street fighter. There is
a lot less blood shown in this game compared to Mortal Kombat.
4. RAYCHEL: In
Soul Calibur more weapons are used than actual fist fighting and kicking. There
are quite a lot of special moves that you can perform and many different
combos.
5. RYAN T: Tekken
is more like Street Fighter with its fighting using punching and kicking as
your main attacks. One of the main differences though is some of the characters
are part robot or have parts from some sort of animal mix in with them, so like
cat ears and tails etc
6. TOM: Our
characters are very stereotypical and funny characters, one of them is a very
muscular Mexican man with a high pitched voice called Juan Rico Jones and the
other character is a sassy African American woman with a deep voice. But unlike
other combat games there will be no characters that are any sort of creature or
robot.
7. RYAN G: The
cut scene sequence will be based in either an oil rig, city or a jungle and is
a convocation between the two characters throwing insults at each other before
they start to fight. There will also be some sort of battle music in the
background.
8. CALLUM: The
audio will be like the sounds and music in the background of the games that
inspired us like Street Fighter and mortal K X. The talking will be recorded in
the college recording studio the other sounds will be made on reaper by us or
we will use some royalty-free music that has already been made.
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1.
RYAN T: The genre for our game cut sequence is combat, we
got inspiration for our game from games like Mortal Kombat X, Street Fighter,
Sole Calibur and Tekken. All these games are pretty similar with their cut
scenes and the way you play them
5. RYAN T:
Tekken is more like Street Fighter with its fighting using punching and kicking
as your main attacks. One of the main differences though is some of the
characters are part robot or have parts from some sort of animal mix in with
them, so like cat ears and tails etc
|
2.CHARLOTTE:
Mortal Kombat X is a violent fighting game that shows a lot of blood, guts
and gore, every so often when you do a special attack the game will zoom into
what is happening to the other player to kill them and show you what’s going
on, it even uses X-rays sometimes.
6. TOM: Our characters are very stereotypical
and funny characters, one of them is a very muscular Mexican man with a high
pitched voice called Juan Rico Jones and the other character is a sassy African
American woman with a deep voice. But unlike other combat games there will be
no characters that are any sort of creature or robot.
|
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3.RYAN G: Street Fighter is a combat game
that is pretty much almost all punching and kicking with special abilities,
weapons aren’t really used in street fighter. There is a lot less blood shown
in this game compared to Mortal Kombat
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4.RAYCHEL:
In Soul Calibur more weapons are used than actual fist fighting and kicking.
There are quite a lot of special moves that you can perform and many
different combos.
8. CALLUM: The
audio will be like the sounds and music in the background of the games that
inspired us like Street Fighter and mortal K X. The talking will be recorded in
the college recording studio the other sounds will be made on reaper by us or
we will use some royalty-free music that has already been made.
|
This is what it would look like when we was presenting to Iain.
This presentation show how we was inspired by different games, such as Mortal Kombat X, streetfighter, and more.
This was a basic structured power point, but it was able to get our point across, which is what i was aiming for.
